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7 Game Reviews

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Tight, exhilarating, and excellent

Madness Accelerant is a fitting title, because the game sucks you in and forces you to fight for your life at a breakneck pace. It is no drawback that this game has no pause button, because it is meant to be played in one fast, intense sitting. After you play it maybe twice, you realize how short it is, and it feels a little too easy, but the first ride--before you have a good handle on how to defeat the boss--is incredible. The art of mindchamber plus great level design based on Krinkels' "Madness Consternation" makes it thoroughly great to play. the combined effect of the artwork, pounding music, and gameplay make it feel fast, even frightening, and most certainly intense.

The best aspect of the game--absolute genius--is making it one long bossfight. Few other games have tried this, and it allows you the novel experience of real interactive madness. It is great to relive Consternation with all its plot progression intact, fighting a giant infernal clown through industrial corridors and elevator shafts. It sucks that there is not a good pick-up/drop weapon system, but the weapons which include flame-throwers and shotguns are great. This game is infinitely better than "regent", and I desperately hope the sequel to be better still.

Finally, someone built a better gun app!

Usually, I'm very disinclined to like submissions that are short or incomplete. However, this G 18 simulator is so much better than other gun apps. It is refreshing that you make the gun properly interactive with true-life controls and releases. The full-auto mode is breathtaking. If you don't like programming, you are nonetheless good at simple, smooth actions and cues and did the job good. Again, this is just one gun, but I'd pass you on promise alone. I demand that you make more and better versions of this. You have done well.

Evilbright responds:

Thank you I appreciate your support! I kind of have a fetish for realism in firearms. I just finished 1.1 it's got a few new improvements. Check it out!. I plan on trying to add more weapons in the future.

Autosave is a problem in this case.

I've noticed that you cannot start a new game due to the autosave feature. I cannot play it again because my game is saved at The End and there is no new game button. My opinion on the game is that it has smooth mechanics and is vaguely amusing, but it is just criminally short. Also, although this may be construed as abusive, I do not think this game deserves to be rated above three, and it is wrong that newgrounds voters have made it one of the top flash on the record board.

For the author, I would not let the praise get to your head and try to make a longer game with more to it than a few relatively boring pitfalls, and please fix that autosave feature. You have skills, but I bet you didn't try your hardest on this one.

Bug.

Controls not responding. See if you can troubleshoot it.

musicshake responds:

We just troubleshooted and it doesn't look like there's anything wrong...can you please try again and let us know?

Not about the quality.

It's well animated, I just find a game that's all about clicking circles and shapes with no further rules to be very uninspired. I'm not so petty as to make a sport out of mindless clicking.

What to add.

Pitfalls, enemies, walls, maybe a timer, different levels.

Fine

Lame title, Annie is gratuitously 'sultry' in an annoyingly campy way, but game mechanics are pretty good.

I'm an out-of-practice drawer, passable photo-manipulator, untested writer, and can compose a tune to save my life. I don't know how to animate. I dabble in many things and have yet to get really good at any one. Here's to self-improvement.

Age 33, Male

College Student

MA

Joined on 6/11/08

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